Mars Mayhem
Created By: Nick Fraus
This project was made for CAS 117
Assets provided by Michigan State University, freepik.com
Changes/Modification:
- Redesigned the style of game from a platformer, to an arcade game in which you defend yourself against waves of robots
- Created a cave styled arcade map
- Added 3 guns into the game
- First upgrade increases the fire rate of the gun
- Second upgrade increases the fire rate of the gun, and makes it automatic
- Added Waves and money, as well as their respective UI counterparts
- Created a shop UI after every wave, to upgrade the gun before proceeding to the next wave.
- Added a Wave Completed! message before the shop UI is active
- Updated the environment in the menu screen
- Created a multi-position spawner for enemies
- Created scripts for gun management and wave management
- Altered many of the already given scripts
There are two easter eggs in the game, try to find them! (A message, and a glowing crystal)
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